the Gloomist
Vex periodically becomes empowered, causing her next basic Ability to fear enemies and interrupt dashes. Whenever a nearby enemy dashes, Vex applies a mark that can be consumed for bonus damage that also reduces the cooldown of her empowered state.
Launch a damaging missile that accelerates mid-flight.
Gain a shield and damage nearby enemies.
Summon a damaging and slowing zone that applies Gloom to enemies.
Fire a missile that marks an enemy champion. Recast to dash to them and deal damage.
| HP | 590 (+104/lvl) |
|---|---|
| Mana | 490 (+32/lvl) |
| Armor | 23 (+4.45/lvl) |
| Magic Resist | 28 (+1.3/lvl) |
| Move Speed | 335 |
| Attack Damage | 54 (+0/lvl) |
| Attack Range | 550 |
| Attack Speed | 0.669 |
| Attack | 0/10 |
|---|---|
| Defense | 0/10 |
| Magic | 0/10 |
| Difficulty | 0/10 |
In the black heart of the Shadow Isles, a lone yordle trudges through the spectral fog, content in its murky misery. With an endless supply of teen angst and a powerful shadow in tow, Vex lives in her own self-made slice of gloom, far from the revolting cheer of the “normie” world. Though she lacks ambition, she is quick to strike down color and happiness, stopping all would-be interlopers with her magical malaise.